TaleSpire Dev Log 490

Heya folks,

As promised, the minimally viable dev log!

I’ve continued work on the fixes post my major refactor of the particle tooling. Today has involved

  • A bug in node deletion
  • Fixing deserialize as it wasn’t preserving node-inputs with fixed values (as opposed to a connection to another node)
  • Improvements to the user api
  • And assorted small fixes and improvements

Next up, I’m making it so removing a connection from an input automatically turns it into a value input (I’ll show a gif tomorrow).

Then hopefully I’ll probably be back to the runtime code.

Seeya tomorrow.

Disclaimer: This DevLog is from the perspective of one developer. So it doesn’t reflect everything going on with the team

Published: January 21 2026

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